I'm now teaching a second class at Schoolism
. The first class
is on painting accurate light and surface, where this one is about using those principles to paint more appealing and expressive lighting. Personally, I've had a lot more fun developing this class, and I honestly think it's going to be even better than the first.
The first class isn't technically a pre-requisite, but if you want to jump straight into this one without taking the other, you should have a solid understanding of these things:
-how different sizes of light fall over a variety of surfaces; eg. matte, shiny, translucent, etc.
-how light and surface color interact
-how different sizes and positions of light cast shadows
-how to control lighting exposure
-a good understanding of how light is scattered through atmospheric effects